Gaussian-splat scenes are usually one big file you wait for. Here the same scene is cut into four versions, from 1.2 MB to 14 MB. A small one appears within seconds, then sharper ones replace it as fast as your connection allows, the way video streaming picks a quality. Pick a connection speed to see it adapt.
How we built it
We rendered 160 views of our factory robot cell with exact camera positions, and trained a Gaussian splat in LichtFeld Studio, capped at 1 million Gaussians: 14 MB compressed.
Each Gaussian gets a score for how many pixels it covers across the training views, times its opacity. The top 100,000 hold 75% of the scene's coverage; the top 300,000, 92%.
Four versions: 100k and 300k Gaussians with plain colour, and all 1 million with simple or full view-dependent colour. Each is compressed to SOG (PlayCanvas's splat format), from 1.2 MB to 14 MB. A small manifest file lists them, like a video stream's.
The player shows the smallest version first, measures how fast it arrived, and fetches the biggest next version that should arrive within about five seconds. Each one replaces the last when it's ready. The connection buttons slow the download down so you can watch it adapt.
Limits